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Where you start in the world of Derlith after creating a new character depends on a combination of your race, class, and deity. Read through the following notes to help determine where you will start.

Exceptions Edit

There are some notable exceptions that override all other decisions about where you start.

  • If you are a ranger of any race, you will always have the option of starting in Druidwood Grove.
  • If you are an assassin, a thief, a deathknight, a pureblood, or a rogue, you will not be able to start in the Holy City of Sigil.

Automatic Starting Locations Edit

Some characters, based on their race / class / deity choices, are required to start in certain areas of the world.

  • Are you a druid?
    • If so, you will always start in Druidwood Grove.
  • Are you a seraph or do you worship Enoch?
    • If so, you will always start in the Holy City of Sigil.
  • Are you a halfling or a gnome?
    • If so, you will always start in Gnomebarrow.
  • Are you a dark-elf?
    • If so, you will always start in Oakspire.
  • Are you a human cleric who does not worship Enoch or Aramon?
    • If so, you will always start in the Free City of Highport.
  • Are you a minotaur?
    • If so, you will always start in Ruhrdan.

Choices Edit

If you made it through this questionnaire and were not assigned a starting location, you may be able to choose where you start.

  • Are you a human or a half-elf?
    • You may choose to start in the Free City of Highport.
    • You may choose to start in the Holy City of Sigil.

Current Default Edit

Because starting locations for all the races have not been built yet, any race not mentioned above will start in the Free City of Highport, the current default starting location.

Choices Edit

  • Are you a human?
    • You may choose to start in the Imperial City of Caladon.
  • Are you a half-elf?
    • You may choose to start in Meadhil.
  • Are you a half-orc?
    • You may choose to start in the Free City of Highport.
    • You may choose to start in the Imperial City of Caladon.

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